AI Insights · Timothy · January 2022
Top 5 2D Cartoon Games on Android in Oman: Q4 2021
Discover the performance of the top 5 2D cartoon games on the Android platform in Oman for Q4 2021, including trends in weekly downloads, revenue, and active users.
In Q4 2021, the top 5 2D cartoon games on the Android platform in Oman demonstrated varied performances in terms of weekly downloads, revenue, and active users. Here's a detailed look into each app's metrics, based on data from Sensor Tower.
Clash of Clans from Supercell saw fluctuating weekly revenue, peaking at approximately $3.4K in the week of December 20 and ending the quarter at about $3.1K. Weekly downloads started at 2.6K in late September and dipped to around 722 in early December before rising again to 928 by the end of the quarter. Active users showed a steady increase from 69.4K at the end of September to a peak of 83.6K in the final week of December.
Top War: Battle Game by RiverGame experienced a relatively stable revenue with a notable peak of $2.2K in the week of December 20. Downloads were inconsistent, starting at 460 in late September and dropping to as low as 68 in the last week of December. Active users fluctuated, starting at 2.8K and peaking at 3.1K in early November, before dropping to 1.5K by the end of the quarter.
Dragon City: Mobile Adventure from Social Point showed a steady increase in weekly revenue, peaking at $2.4K in late November. Downloads were relatively stable, starting at 293 in late September and ending the quarter at 255. Active users saw minor fluctuations, starting at 4.1K and ending at 4.1K, with a peak of 4.2K in late October.
Candy Crush Saga by King maintained a fairly consistent weekly revenue, peaking at $1.2K in the final week of December. Downloads started strong at 2.2K in late September, fluctuating throughout the quarter, and ending at 1.4K. Active users saw slight ups and downs, starting at 49.8K and ending at 47.6K, with a peak of 50.9K in late November.
Empires & Puzzles: Match-3 RPG from Small Giant Games had a moderate performance, with revenue peaking at $1.2K in late November. Downloads started at 71 in late September and ended at 160 in the final week of December. Active users fluctuated slightly, starting at 633 and ending at 609, with a peak of 719 in late November.
These insights are derived from Sensor Tower, where more detailed information and additional analytics can be found.